Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

If you focus on tuning the mechanics and want to nail the presentation even a single minigame can take a ton of time,  mine are tutorial mini-games, proof of concept or even simple interactions (like drag and drop) so it's easier to do it if you push for quantity instead of quality  hahaha.

I have taken note of your feedback, thanks!!