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I'm confused over the apk limit, most high quality games on mobile nowadays easily exceed  that, I've seen some that were 10 to 20gb. What about developing an apk, and then a separate folder that has the bulk of the game content? Or maybe have the apk have a built in updater that downloads the content in itself, ive seen a couple vn's have that feature after the file size became too large over time

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He is talking about the Renpy engines built in APK builder, which he uses.

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Thats what I meant, building his own apk to bypass the limit.