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There are bugs on the linux version:

TypeError: Failed to execute 'drawImage' on 'CanvasRenderingContext2D': The provided value is not of type '(CSSImageValue or HTMLImageElement or SVGImageElement or HTMLVideoElement or HTMLCanvasElement or ImageBitmap or OffscreenCanvas)'
    at pluginProto.Instance.instanceProto.draw (chrome-extension://hhgdchblldhmlkagcmlmmgljjhopldag/c2runtime.js:27096:11)
    at Layer.drawInstance (chrome-extension://hhgdchblldhmlkagcmlmmgljjhopldag/c2runtime.js:9345:8)
    at Layer.draw (chrome-extension://hhgdchblldhmlkagcmlmmgljjhopldag/c2runtime.js:9323:9)
    at Layout.draw (chrome-extension://hhgdchblldhmlkagcmlmmgljjhopldag/c2runtime.js:8272:7)
    at Runtime.draw (chrome-extension://hhgdchblldhmlkagcmlmmgljjhopldag/c2runtime.js:5346:23)
    at Runtime.tick (chrome-extension://hhgdchblldhmlkagcmlmmgljjhopldag/c2runtime.js:5054:10)
    at tickFunc (chrome-extension://hhgdchblldhmlkagcmlmmgljjhopldag/c2runtime.js:3860:47)
chrome-extension://hhgdchblldhmlkagcmlmmgljjhopldag/c2runtime.js:32423
function c(a){throw a;}var d=void 0,aa=!0,ba=null,ca=!1,e;e||(e=eval("(function() { try { return Module || {} } catch(e) { return {} } })()"));var da={},ea;for(ea in e)e.hasOwnProperty(ea)&&(da[ea]=e[ea]);var fa="object"===typeof process&&"function"===typeof require,ga="object"===typeof window,ia="function"===typeof importScripts,ja=!ga&&!fa&&!ia;


and


TypeError: Failed to execute 'drawImage' on 'CanvasRenderingContext2D': The provided value is not of type '(CSSImageValue or HTMLImageElement or SVGImageElement or HTMLVideoElement or HTMLCanvasElement or ImageBitmap or OffscreenCanvas)'
    at pluginProto.Instance.instanceProto.draw (chrome-extension://hhgdchblldhmlkagcmlmmgljjhopldag/c2runtime.js:27096:11)
    at Layer.drawInstance (chrome-extension://hhgdchblldhmlkagcmlmmgljjhopldag/c2runtime.js:9345:8)
    at Layer.draw (chrome-extension://hhgdchblldhmlkagcmlmmgljjhopldag/c2runtime.js:9323:9)
    at Layout.draw (chrome-extension://hhgdchblldhmlkagcmlmmgljjhopldag/c2runtime.js:8272:7)
    at Runtime.draw (chrome-extension://hhgdchblldhmlkagcmlmmgljjhopldag/c2runtime.js:5346:23)
    at Runtime.tick (chrome-extension://hhgdchblldhmlkagcmlmmgljjhopldag/c2runtime.js:5054:10)
    at tickFunc (chrome-extension://hhgdchblldhmlkagcmlmmgljjhopldag/c2runtime.js:3860:47)


please fix if you can.

It happens when i launch the game, when they jump on a train or something, then when it's time to play the screen is black.

If i do this with continue, it renders the main scene but i can't go very far.

(+1)

sorry for the inconvenience, I had no way to test linux version yet, I'll see what I can do to fix it

thank you for the bug report

(+1)

Thanks for your quick answer.

Ask questions if you want

The game seems amazing!