I'm enjoying this story very much. Solid writing, good plot, funny dialog, etc.
One bit of technical feedback for future improvement: When users enable a non-transparent background for the dialog, it can get distracting to have that visible when there's no dialog. It often blocks important visual elements, makes it hard to see menu choices, etc. This is particularly noticeable during cutscenes, where the text box is just in the way, and when there are choices, where the bottom choices are half obscured behind the text box (which can't be hidden without also hiding the menu).
Just adding "window auto" goes a long way towards improving the behavior (as verified by typing it in the developer console), but there are still a bunch of stills with no dialog where an explicit "window hide" would be beneficial.
That (probably) minor tweak would be a big improvement.