Thanks for the clarification, it's cool that you will update your game after the Jam. I will definitely have a look, I'm adding your game to a collection to get the notification.
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I have the fix in a bugfix branch now, will merge it to main shortly and fix this issue :D
The root of the problem wasn't even the math in the end, I just forgot to do an initial check to see if the amount of collectibles drawn to the GUI has already reached the current goal. 😅
Context:
So yeah, very easy fix! Thanks again for bringing it to my attention 🙌