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As a 2D platformer junkie, this exceeded my expectations.

First off, if this is a demo for a larger project... wow. I can only imagine what the full version's going to be.

This game plays amazing. The physics are on-point - not too floaty, not overbearing. While the difficulty is a tad easy on my end, I don't think this game needs to be balls-to-the-cheese-grater difficult.

Graphically, it's right up my alley. I feel the Yoshi's Island-esque art style suits this game well. While I wouldn't call it straight-up pixelated, the character sprites gives this a late 16-bit era feel.

The sound is in the same boat as well. Crunchy chip tunes are bomb.

The controls are simple, crisp, and hit the sweet spot between too responsive and absolutely sluggish.

Overall, I regret not getting this video out sooner. I'm stoked to see how this concept evolves into its final product. Impressive work!