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My comment is pretty much in line with raghunandan's before me -- core interactions were good, the mechanics seemed okay... but the lack of clarity around when I was going to get attacked and if/how block worked at all was confusing. I got to a point where enemies were 1-hit killing me from ~full health with block and progression seemed impossible.

Despite the issues I had around the edges I liked it. Feels like this has a good basis and a little work teaching the mechanics or making them more discoverable would have huge returns.