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  • Is the goal of the game obvious? How descriptive of a tutorial is needed?
    • The goal was not clear. I had to make sure i was reviewing the itch.io page to see what did what.
    • So if my goal is to collect as much Phytomass as possible (according to the description on the website), what obstacles am i trying to overcome? At one point i was no longer able to collect items, so i swapped worlds and i could collect items from there. 
      • So what is the reason to swap worlds? (also swapping refreshed the plant interaction, so i could keep swapping, but i dont think that is the most efficient use of time).
  • How's the minigame? Is it rewarding/punishing enough?
    • It took me a while to figure out how the mini-game works (and even then i am not 100% sure i understand exactly). I wasnt aware the goal was to move the slider to the threshold, THEN release the button.
    • i did enjoy the challenge of trying to get as many samples within the timelimit. I also liked the visual feedback that i was in the right range.
  • Glaring issues with the village?
    • I was not sure what the purpose of the village was.
  • Does the music fit the world? Any suggestions for music? (it plays a song from a playlist at random every 5 minutes)
    • I never heard music
  • Anything Else?
    • I think there are some fun mechanics at play. I liked trying to get as many samples as i could. I do think the interaction boxes on the plants could be more forgiving though. I like the idea of swapping between the worlds, i am just not seeing what your ultimate intentions with it were.