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  • Did the resource-gathering system feel intuitive and enjoyable?
    • The wood gathering felt intuitive, I never found out how to gather meat though. Maybe some sort of indicator near or on what can be gathered would be helpful? I was kind of lost.
  • Did the dynamic wave system feel intuitive and enjoyable?
    • I felt like the first wave took too much time to show up. I wasn't sure what I was working towards chopping all this wood and my soldiers were just standing around (probably could've gathered meat but idk how). If the first wave came faster and the pacing was sped up a bit I think the game would benefit.
  • Was the combat smooth and engaging?
    • For the wave I played it felt smooth. If my units had a green health bar and the enemy units had a red health bar I would've been nice. All the units are so small so it makes it challenging to know what is even attacking me so that color differentiation would be helpful.
  • How long did you play? What was your final point score?
    • I'm not sure how long I played but my score was around 1400
  • Did it feel challenging? Was it too hard? 
    • I felt challenge in trying to know what to do, the first wave seemed fine as a first wave I would've liked it to come faster. Wood gathering seems a bit slow as far as pacing, it wasn't very fun wondering where all my goblins ran off to after sending them to 1 tree. I wasn't even sure if they were still gathering!
  • What do you think about the music, sounds, and visual effects?
    • The sounds, music, and effects were great! Adding options to adjust volume would be nice.
  • Do you have any suggestions on the overall game feel and play?
    • Speed up pacing and maybe a mini tutorial to know what I can click on to get.
  • Did you run into any notable bugs or issues?
    • Its not intuitive for the left arrow to increase graphics quality and the right arrow to decrease in the settings menu, those should probably be swapped.
    • When playing in windowed mode, if you pause the game and move your mouse out of the window in any direction your camera will continue to move. Unpausing the game you will see that you're in a different spot than where you paused it.
  • Any other feedback is welcome!
    • I didn't know the make shift tower was apart of my camps health, when I saw an enemy attacking it I thought it was trying to fight a rock.