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(1 edit) (+1)

Is the goal of the game obvious? How descriptive of a tutorial is needed?

I think I need some kind of opening guide or tutorial, something that sets me on my path. I was very confused at first till I re read the ich.io page. I would recommend you don't use itch.io as a "tutorial" or "story" device. Put that all in the game.

How's the minigame? Is it rewarding/punishing enough?

I liked it, I think it works well with your theme. I think it could use some sound feedback of some kind. The game in general needs more player feedback.

Glaring issues with the village?

The movement, something you already know about, the movement in both worlds needs work.

Does the music fit the world? Any suggestions for music? (it plays a song from a playlist at random every 5 minutes)

I unfortunately was not getting any sound. IDK why but no sounds of any kind.

Anything Else?

More player feedback is my number one recommendation. This can come from sounds, UI elements, VFX, and so much more. Reward me for doing a thing. Rewards a no always points, most of the time its what you see and hear. In Left 4 Dead its a zombie getting its head blowen off when you get a headshot. 

Overall great job thought, the town looks awesome and I love the work on the procedural world. Plus the dude you turn the samples in to is just great. Well done!