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the game feels very punishing as the enemies seem to do contact damage, i think if they had attack animations like the player it would've been much easier to grasp the game at first. the concept of defeating enemies to transform into them all is really cool though, reminds me of mega man but for animals. i also really like how each of the different enemy types is defined by being good at a different stat, it makes them all feel interesting and different rather than one simply being a better version than another, thats good game design right there!