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Thanks for playing! Regarding the money pool, I tried to get the player to think about what they actually wanted instead of just getting everything. I also thought it helped the gameplay loop of order stuff -> build -> take photos -> repeat, instead of just building all the time. Lastly I wanted the player to get a bit excited every time they could order, in case a photo would arrive (though I know that system is not working rn). But I do see where you’re coming from, maybe I should’ve increased the rate, or made it exponential so you start off poor but can splurge later.