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Glad you enjoyed the visuals! Will make sure to pass the love to our artist, "S." 

Something that we are hoping to do with the next update for this game is make the meatball control a little more polished. As of right now, we wanted to take a chaotic pinball approach, but can def see how frustrating it can be. Also, noted about the projectiles. We wanted some differentiation between the wizard and the ranger, and decided on a piercing effect for the ranger. Might've not been the best decision if you end up getting a bunch of rangers from all different angles. Know you can kill them with your slap but def would be nice to have some defense.

Either way, thank you for playing and for your feedback!