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Day 4!

Plants can now be bred with each other, in that tried and tested manner of shoving two cuttings together in the same pot. I am entirely sure that is how plant breeding works.


Several new features have also been introduced, including:

  • Dispose All: clicking on this will automatically remove all plants in pots.
  • Target: Creating the plant shown in the target window, clicking on said plant and clicking on the target window will not only unlock a new target, but also a new seed type!
  • Related to the above: a new seed type! In addition to having a height variable, the new plant has a varying number of leaves: no leaves, some leaves and many leaves. Plants having leaves really helps with the whole 'looking like plants' thing. The new seed type will only produce tall or medium plants, and plants with some or many leaves. (Hence the target being short with no leaves.)
  • Mouse-over tooltips to describe cutting variables briefly existed until the second plant was introduced, at which point it became one of many bug casualties. Looking to fix them soon.
I want to try and catch all the new bugs that have cropped up before I progress with anything new, but stuff I have planned for the future:
  • Menu
  • Tutorial of some sort (the UI as it is isn't terribly self-explanatory)
  • More plants with more variables!
  • Story?
  • Saving and loading?
  • A larger cutting storage which cuttings can be moved into from the six-slot bar and vice versa? (Unsure if the game will ever really require it)
  • General polish (redrawing art assets, messing around with scale, background, tweaking UI, etc.)