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Unable to load add-on script

A topic by MasterPeasant created 25 days ago Views: 47 Replies: 1
Viewing posts 1 to 2

Hi, I am using Godot v4.2.2 mono on Windows with 6.0.421 .NET installed. I was following the installation guide and I run into this error after the "build" part, when I trying to enable the Addon:

'Unable to load add-on script from path: 'res://addons/assetplacer/AssetPlacerPlugin.cs'. This may be due to a code error in that script.'

'Disabling the add-on in 'res://addons/assetplacer/plugin.cfg' to avoid further errors.'

I already tried removing the folder and placing a new copy again, but the error persists.

Any help would be appreciated :)

Developer

Unfortunately I cannot directly tell where your issue is, from that information. Any of the following might help you:

  • Make sure you followed the installation steps carefully, especially the "build" part (https://cookiebadger.github.io/assetplacer-docs/installation.html). Notice the small build button next to the play button in Godot 4.2.2.
  • If  this does not help, remove the addon, but also remove the "mono" folder inside the ".godot" folder in your projects root directory. Then, add plugin again and build. It should work now.
  • Otherwise, try the plugin in a new project, to see if the issue is related to your project and let me know your findings.

I hope this helps!