Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Something very weird is going on in this build.

All saves from previous builds are broken, saying that they can't find a place to stop rolling back.  I'm not seeing any missing labels, so I have no idea what's wrong with those.

But I tried restarting from scratch, and as soon as I quit and relaunch, even *new* saves from the last parts of Chapter 7 are failing to load.

I think maybe the rollback buffer size is way, way, way too small, and there are way too few jumps or statements that count towards Ren'Py knowing where you are.

I changed config.rpy to add this:

define config.rollback_enabled = True
define config.hard_rollback_limit = 300
define config.rollback_length = 500

and now new saves are working as one would expect.  The right fix is probably to put in more labels and jumps, I guess, but upping those limits from the current number (which is apparently not high enough for this AVN) will at least make it less fragile.  *shrugs*  Either way.