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A jam submission

Slam JunkView game page

A basketball party game set in a Return and Earn! You're also a Quokka
Submitted by redkidd, Chris-I-Guess, Oscar Newsome, ebonnie armson, tinangyen, billyshakes — 6 minutes, 38 seconds before the deadline
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Slam Junk's itch.io page

Results

CriteriaRankScore*Raw Score
Peoples Choice#34.2864.286

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Name
Slam Junk

Team Name
Ballers

Engine Used

Unity

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Comments

Viewing comments 34 to 21 of 34 · Next page · Last page
Submitted(+4)

A concept as small as a pond, but as deep as an ocean. Well done on executing it and scoping so well! You have the main mechanic of aiming and throwing trash into bins and expanded really creatively with moving bins, extra steps to process the trash, and it all just melds into a perfect hectic multiplayer storm! Oh yeah, AND ITS MULTIPLAYER!

Though I feel the punishment of losing money on miss may contradict the speedy nature that the game is pushing for. Towards the cap stages and the red bin levels, I needed to be really precise with my throws, otherwise it would just be a dead run if I missed two or three, along with the added time of washing and decapping. But that might just be me sucking, and that's okay!

Brilliant game, ya'll should be super proud of yourselves!!

(+4)

I loved that the game ran in WebGL, very cute art style with matching sfx for it. I appreciated the progression scheme. Well Done! :) 

Submitted(+4)

Very well done! For me the standout was the very clever design decisions made. Nice core mechanics and a very consistent difficulty curve, plus the use of diegetic elements through the menus added a lot to the charm of the game. You can tell everyone here worked their heart out on this project and it definitely payed off.

Submitted(+4)

Nice one, I think you are onto a winner

Submitted(+3)

Nice idea about Waste sorting! 

(though the moving plastic bin is too hard to aim at, making it a negative-return behavior to pick up plastic bottles)

good job anyway

Submitted(+4)

good game! very cute style, and very engaging gameplay, i unfortunately met my match with the moving bin however lol, but i was liking how more things i had to worry about were being added every round. Audio design is well made as well, with the SFX of the picking up and throwing of items were nice and the music was energetic as well.  great job you guys! 

Submitted(+4)

pretty fun game and im so enjoy it!

Submitted(+5)

Incredibly polished game. Very unique idea to interact with the main menu by learning the core throwing mechanic first. All the extra mechanics that were added each level provided a perfect difficulty curve for the game. Sound design and visual feedback was great, and the game was incredibly easy to understand and pick up.

Submitted(+4)

Very cool game, lots of fun

Submitted(+4)

Very fun game! It would be very comfortable for multiplayer, single player would be a little difficult. Very clear goals, right level of difficulty, and fun gameplay。 Great job! (Quakka is so cute)

Submitted(+4)

10/10, loved the whole presentation of the game and its mechanics! Great work!

Submitted(+3)

This game was very fun, it was a lil bit difficult doing it solo, but I'm sure the game is balanced for 2 players. The design of the menu incorporated with the gameplay mechanics is really unique. The gameplay mechanic was really fun, it would have been even better if i can chuck the trash across the court tho, overall a great team effort, well done everyone.

Submitted(+4)

I managed to beat the game. Very good. Bit difficult but not enough to be too hard and not easy enough to be boring.

Submitted(+4)

Fun game! The difficulty increase kept me engaged across multiple levels and I loved the adorable poster art. A nice touch using the shooting mechanic in the main menu, that's a creative way to tutorialise.  My only wish is that I didn't have to wash those gosh darn bottles.

Viewing comments 34 to 21 of 34 · Next page · Last page