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In the project, UI and UX features that add points to robots in the laboratory are important user experience designs. And it can bring a good user experience in UI principles.

1. Clear UI elements: When designing the UI elements of gears, they are easy to recognize and understand. Use bright colors to highlight the energy bar and make it stand out prominently in the city background.

2. Animation effect: When the robot eats the gear, an animation effect is added to enhance the user's sense of interaction and satisfaction.

3. Feedback mechanism: When the robot eats the gear, it can provide timely feedback and add the sound effect of eating energy bars.

4. Scoring system: Using the input of gears as part of the scoring system to motivate users to participate more in the game. When the score is 6, it is perfect and has a great UI experience

5. Easy to understand rules: Clearly inform users of the role and rules of eating gears in the game, as well as the different effects of eating different types. This can make it easier for users to understand the game mechanics and increase their engagement.

6. Customizability: Provides some setting options that allow users to adjust the display of energy bars according to their preferences, such as transparency, size, etc.