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(1 edit) (+1)

1.22:

-No momentum... after jumping while running, letting go of forward makes my guy just drop straight down... feels very weird.

-On same note, strafing quickly back and forth feels weird. I think it stems from the same issue above, character momentum not being refined yet.

-It's hard to see which item I have selected. Minecraft's hand was a very organic way of doing that, I miss it a lot w hile building in CR.

-Hard to tell which block I'm about to break. The outline of the block I'm looking at isn't very clear except in the brightest of light.

-Can break blocks while I have the inventory open. And the block broken is where I click the mouse, not where the crosshair points!

-Side-slab on top of side-slab placement is finnicky. Maybe it should align to player's primary facing instead of which part of the block I'm placing it on... Seems like there's very limited space to make a wall of side-slabs without them going wonky.

-Light bleed issues through slab walls and ceiling.

-Can't place slabs in the block you're in, even if the slab wouldn't intersect with your body. Makes it hard to get good placement angles.

-Falling from a very long height caused my character to land inside of the ground, but I could easily hop out.

+ 1 on movement needs to feel a little tighter (with higher accel perhaps)