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This is a nice and simple game. It’s a pleasant change of pace to just dig walls for a while. I think you could lean into that. Let players sculpt shapes to their liking, sell them little boards to close up tunnels and markers to slap on walls to find their way. Have deeper areas or lower levels with a visual change, richer ore and tougher minigames… etc.

But it’s too much of a grind currently, and the upgrades I reached weren’t very dramatic. It would feel better if you were bringing back twice as much cash with an upgrade you could buy after bringing back a single full load of ore. But since you have to go further to find ore, it actually feels like your payout per minute is dropping… if you were trying to build a narrative around gold rush futility or something, that could be clever, but if you just want a casual “turn off your brain and have fun peacefully digging out walls and making numbers go up” game, definitely not.

The timing minigame also gets dull quickly. You’d need some other dimension to that if you wanted to make this game longer.

I also noticed the awkward delay on movement and realized you don’t actually move until you release the key, rather than when you press it down, which is very unusual.

Hi,

thanks for the in dept review! Always appriciate that!

It was not my intend for now to have some clicker experience where you get super impactful updates, but I understand that to some there are to unimpactfull. For most the chilling casual experience seemed to work quite well though. But yeah nevertheless some more meaningfull updates would be nicer. Even if they only add a visual / cosmetic change. I would have liked to add a visual pickaxe and the upgrades, would be waaay cooler. But I will add it.

It seems to be the same with the mining game. It is not so much on the flashy skillfull side. More on the flow side. Sit Back hit some buttons and listen to the sound of your pickaxe. :D But I see the potential for improvement too. :)

Yeah the movement. :((( Such an easy fix for such a better experience. Thats life.

Thanks for playing and hopefully enyoing it!