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That was way too frustrating for me to make any decent progress. I couldn't get past Parsee. Having to scan the whole room with your mouse due to the darkness is just the opposite of "fun" to me.

The update to the hitboxes helped a bit compared to when I first tried it, but when you have an object like a table in an inverted U shape or some kind of frame in an O shape, it would have helped a lot if the inside of the U or O would also be part of the hitbox. A simple bounding box encompassing the object would have made them much better for me.

I'm sorry you felt that way about the experience. If you're open to trying again, we're hoping to have a hintbook out soon.

Well, I'm sorry you felt sorry about how I felt. I didn't feel like I was wasting my time or anything but I may have come off too harsh. I just wanted to give constructive criticism and give insights into why I didn't like it, because to me, those things help getting better at making games and that's what game jams are about (to me at least).

While what I said about the hitboxes is likely to make it better for almost all players, it's likely that there are some players enjoying scanning through the screen like that, so keep in mind that while insights on what players like can be valuable, you don't have to feel bad about any particular player (like me) not liking a game. That may also be just not the right type of game for me.

As for trying again, there are so many entries this jam that I doubt I'll feel like it once I'm done with them, but we'll see.