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(+1)

I made it to the portal! There's alot to like here. The Alien Isolation style gameplay was great, the graphics are right up my alley, the abandon spaceship with ladders and vents to traverse was a nice touch, movement was well implemented. The flashlight didn't seem to have much use but it still helped add to the darker parts of the ship.

Only thing I wish there was sound an music, even basic public domain stuff can go a really long way to add to the ambience. There's not a lot of feedback when the monster kills someone, I wish there was more to that mechanic as I just felt I would randomly cross by the monster and one of my people would go away, but only sometimes. This could be fleshed out to be more engaging.

Overall great job! I would like to see this developed more,

(+1)

Congratulations, thanks for playing!

Nice to hear you are interested in further development of the game.

An update right after the jam votes close is already planned. It will mainly include bugfixes for monster behavior, sounds (important for ambiance as you mentioned) and some tweaks/QOL (like a retry button if you die).

Then, I will try to improve the game a little more with:

  • A proper interface/menu
  • Sanity system that I didn't have time to implement during the jam
  • Maybe, with the help of my two teammates, sprites adjustments and original soundtrack

After that, I want to continue experimenting in the Dungeon Crawler genre, but I don't know yet if that will take the form of an expansion to Cosmic Dreadnought or a different project.