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I thought I was losing it because I could not tell if the controls were responding because you have it where you slide constantly. It felt unresponsive. Like the game was moving automatically, which it was. The scale is like wayyyyy off. Maybe that's what you want because you're playing as a crow? But like it takes forever to get anywhere.  The world is not proportionate to the player, or the navigation is not proportional to the exploration. Like other people have stated. The game is slow. There's not much to do other than smell the same plant over and over. I have little incentive to traverse the area because it takes forever to travel. There's no jump. No sprint? Can't go anywhere if you fall in a canyon or valley. 

Also the controls are slippery. Tapping a direction is inconsistent how much you move. Because it continues to move after you've let go. It's like ice physics. Not a fan. 

I think the mini game is annoying because if you click too many times it just loops back around because you start the mini game again. It should have a cool down. If you want to have a mini game for harvesting the different plants, I think you should check out Munch Planet on itch because they have a lot of different clicking based mini games that are more than just spam clicking. Having to either time your clicks or even just having some sort precision based game would be more interesting than spam clicking to smell the flower. Like maybe do something like the hospital game guys are doing where you'd type the notes you smell. Like "Herb is Floral" or Acidic, Woody, Fragrant, etc. But that's if you want to do a smelling based mini game. 

Or why even have that? What if it was just a QTE where you had to cut the plant and if you mess up you don't get the full harvest. What exactly was the point of having all these different chunks if there's not much reason to go out there when the herbs are infinitely smell-able. 

It is unclear what I'm supposed to do because I don't know what its currently implemented versus planned to be. Is there a button that teleports you to town? Is there a button to view inventory? I ran my hand over my entire keyboard and nothing opened. You've got procedural generation down, now where's the harvesting? Are you going to add resource collection? Will trees have collision? Will there be distinct biomes where you can only find certain herbs? What's the progression? Are you going to eventually brew medicine for townsfolk? It is unclear what the end goal is. I did not record gameplay because I became bored and frustrated within minutes. 

I don't care that the trees are floating and have no collision. Where's the open world survival craft mechanics.