Nice game, but could use some optimisation. Framerate drops to about 15 when more than two or three enemies are on screen, but if I jump it goes back up while I'm in the air, so I suspect there might be something wonky going on with your enemy collision detection system.
I believe it. The game runs without any problem on my system (I have a pretty nice computer), which has lead me to do little optimization has been a terrible mistake on my part! After watching the vod of the stream it made me realize how much I need to to optimize the game before next demo day, the game not being playable due to shitty coding practices is a bit embarrassing! Gonna spend quite a while trying to make it run well on my old laptop. Thanks for trying it out and letting me know what's up, hopefully next demo day there won't be any more fps issues.
Also yea there was a bit of shitty weird code that was running when the player was on the ground that was dropping fps lmao thanks for the heads up.