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I created an account just to leave feedback for this game. I see some comments about it being too much to handle. Look at first it's slightly overwhelming but after a couple turns you really get the hang of it and it's an amazing mashup/concept.

If you do have any sort of turn based - definitely don't make it the default mode.. it would take too much away from the basis of the game. Competitive modes definitely sound cool.


Only feedback I would give at the moment is the usage of the bombs/tools seem a little laggy/awkward.. not sure how to improve that. But I love the concept and am enjoying playing it. 

Perhaps some way to progress to deeper dungeon levels? Like hit a certain score and stairs open up to a lower level? Something like that would be cool. 

Boss Fights...


Item shop/spend XP on skills etc..


Keep up the good work, :)