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Wow this was cooler than I was expecting, really liked the grappling mechanic - though it could be more clear when you first get the ability that only certain surfaces can be grappled to

The text following your gaze felt a little strange, also because it was a little too wide for the FOV of my Oculus Rift CV1.

It was cool that there was a story developing between me and the other character, obv. voice acting and microphone quality / processing of the audio file to remove noise and try to equalize volume and reverb across actors/clips could be improved. I'm sure it's just placeholder though.

I liked that the caster enemy dodged, made things feel a little more interesting. I don't like the bullet hell style VR games where it literally becomes stressful trying to defeat waves of enemies so it would be cool to have slightly challenging combat but to avoid that stressful style of fighting.

Most excited to see the story and dialogue in this game more than anything.