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Hi, thank you for playing!

I couldn't agree more in the sense that much of the stakes are completely self-imposed and there is really no threat or stakes. I was quite concious of not having any saving and was concerned if I killed players that they would just drop the game without finishing, so I made everything way too easy. But you're absolutely right, it needs something to fight, or something to kill the player. 

I love your puzzles idea, and I think extending the problem solving should be something I try to add as I update, I'll certainly look to put something like that in as it sounds really fun.

Thank you for taking the time to play and your really helpful feedback.