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I like the voice acting and the graphical aesthetics. Combat is simple but serviceable, and the things-change-when-not-looking-at-them trick is a classic I enjoy. The snap movement implementation does make it a bit hard to keep rack of where you are and which direction you are facing, but it's not too bad.

Here's my (short) playthrough - the locked gate to the sword unfortunately would not open despite me having the key: