Really cool game, finished it in 21:44. Tools that are inconvinient/take a long time to use are one of my favourite horror mechanics. They're simple but so effective. Only complaint I have is I don't know what fatigue is. I didn't run very often because I feared that it was a resource that didn't replenish which I think led to me not engaging with it properly. I understand you didn't want a lot of UI but I couldn't pick up on any audio or visual clues about fatigue either.