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(1 edit) (+1)

This game is quite good, both the story and the atmosphere are quite well-crafted.

Here are some issues encountered during gameplay:

  1. The disappearing speed of the text could be slower.
  2. Display the current objective on the screen or on the pause interface.
  3. Using 'Q' for the vase feels not very intuitive; it would be better to allow 'E' and 'RMB' to be used as well.

thank you so much for the feedback! Displaying current objective is a really good idea. I will be making my second game this summer, I'll try to fix the parts you mentioned. Thank you, it means a lot :)