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I'll admit that I didn't end up getting to the ending for this jam entry. This is mainly due to a few glitches I encountered during my attempts to finish it (such as "invisible" card enemies you can't attack or the game not loading when you skip through too much text). Still, this is a really cool game. I really enjoyed the use of coloring and low poly(?) visuals. I also found the gameplay quite innovative, though I'm not sure how I feel about death being essentially forced in order to progress. Also, I have no clue what the blue cards are meant to do. With just a bit of tweaking and bug fixing, this game could be better. As it is now, however, I find it pretty good.

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Thanks so much for the kind words and the support, I truly appreciate it. Apologies to hear about the bugs and glitches you ran into. If I am able to concentrate on this concept further I would love to be able to fix them up, expand on the idea and push it to it's full potential. Thanks again so much for the support and the feedback, it truly means a lot :)

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You're welcome. Hope to see you improve in the future!