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Damn this game was a blast, I really loved the looping rooms and the moment of realization, and after that the monster just coming out of nowhere that legit scared me ahha, every thing is also so damn polished and well put together, the only thing that bugged me was the last fight, I mean, I hit him so many times with the sword but couldn't kill him, and the thing is that I wasn't even sure I was supposed to kill him even after finding the sword, I mean you train me all game to find the differences and avoid the monster and the last challenge is about timing and attacking and all, should have made the sword just a one hit kill weapon but I mean this is just a small nitpick cause I really like the whole game!

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"I mean you train me all game to find the differences and avoid the monster and the last challenge is about timing and attacking and all"

Damm, this actually oversight that we didn't provide any info about what you should do against him.

Yes, you should kill him with a sword, i guess we should increase damage output. He will be dead with 12 hits.

The tactic against him is pretty easy, but i guess if only other people played Legend of Grimrock.... i mostly was inspired by it when created this combat loop. You should constantly change your position to make him rotate, hit him when he comes to you and just step left or right.