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(+2)

I feel like the game doesnt really work for MCs that don't want to be there/have a lot of negative feelings around the whole affair (the game gives you choices to have these feelings of being scared and upset). Like, MC got kidnapped by Maz, forced into a truck by Sunny, then threatened into coming to a meet up by D - at this point in game, I would not be laughing at these people's jokes, I would not be helping them out with a car, I would not be cordial with them, but MC is doing all that, despite of the choices you make

(+1)

hello! thank you so much for the feedback.

these are problems I am aware of - definitely a bias on my end - and currently being worked on. i think the narrative can still work with someone who has those negative feelings. don't have to be friends with the people you work with, some people feel a certain way about crime etc etc.

the game could definitely benefit from some more negative reactions to things. i have planned for the negative build up to lead to some big deciding choices towards the end. hopefully it pays off!

i do really appreciate the feedback and thanks for trying it out even if it wasn't for you in the end 😁!