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(1 edit)

Great aesthetics and theme, really liked UI and CRT shader.

But combat is where thing feels not very polished, first encounter already can ruin your playthrough as Kai (i lost to the first skeleton three times in a row and can't do anything about it). It feels like every entity should move as in turn based game (when you move, other entities also move), but they move in real time and don't have attack startup, which causes situation when you one or two turns behind from enemy, can't kite them and losing because of it.

I guess this game is more about stats and positioning, but begining is pretty rough.

Aside from that, overall it's pretty fun game