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Hi, these all look amazing, great work! So are they using the exact same skeleton as Mixamo? Just asking because then I could easily retarget them for Unreal.

(1 edit)

Thanks! They are not rigged with Mixamo. But yeah, it's still a humanoid skeleton. In Unity I just use exported Mixamo animations on them. But if you need, you should be able to import models to Mixamo also.

Ah ok thanks, is it a custom skeleton or which one are they using then?

It's a simple humanoid rig, Mixamo animations works on them.

For some reason I'm unable to import them into Mixamo.

Try different browser or do it multiple times in Mixamo, sometimes it acts strange with these low poly models. Worst case import the model to blender and export it other format or something, might help too. Idk, doesnt work for some people.

One of the files worked (Number 3) but none of the other files did. It's kinda wonky to get to work with Godot, but maybe I'm just dumb idk.