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(1 edit)

I have a description in the readme I think.  The concept is you can "stem" pressed hands and feet between two parallel walls.  You can also stand over single room width drops, and climb up single room width tunnels.  Also if you fall, only a floor or an enemy will stop you.  I was going to implement movement hints, but ran out of energy, I wish I did anyway, because everyone seems confused by the climbing mechanics.  Thanks for playing though!

Oh, that’s interesting, so I just need to pay attention to walls on both sides, got it.