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The game feel is really good. Finding the 2 Ankhs in the first area felt like it had just the right amount of exploration and discovery. Not too long, not trivial either. I really like how your level design showed things the player wants first (like a locked door) and then the natural progression was to look for a way to open in, as opposed to just random placement. I found the combat harder that I was expecting but after I got used to the dance I really enjoyed it. A very solid and fun entry.

Thank you for your feedback!

That's the intention, because of that the first and last level aren't random.

Yep, the combat is very hard initially and too easy with some equipment... I ran out of time to balance it better.