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Celeste

Brave hundreds of hand-crafted challenges as you help Madeline survive her journey to the top of Celeste Mountain! · By Maddy Makes Games, Noel, Heidy Motta, saint11

libfmodstudio.so.10.14 missing

A topic by LaPingvino's Games created Sep 09, 2019 Views: 521 Replies: 4
Viewing posts 1 to 5

When I upgrade the game and try to start it with itch on Linux, this happens :/

(1 edit)

Ver 1.3.0.0

9/9/2019 2:16:09 PM
System.DllNotFoundException: libfmodstudio.so.10.14
  at (wrapper managed-to-native) FMOD.Studio.System.FMOD_Studio_System_Create(intptr&,uint)
  at FMOD.Studio.System.create (FMOD.Studio.System& studiosystem) [0x00005] in <0f2de739493b4f20a43a623d6fbc387c>:0 
  at Celeste.Audio.Init () [0x00010] in <0f2de739493b4f20a43a623d6fbc387c>:0 
  at Celeste.GameLoader.LoadThread () [0x0000c] in <0f2de739493b4f20a43a623d6fbc387c>:0 
  at Celeste.RunThread.RunThreadWithLogging (System.Action method) [0x00000] in <0f2de739493b4f20a43a623d6fbc387c>:0 

(1 edit)

I tried rolling back, last version pre-1.3 works great, upgrade and this pops up like clockwork, to the letter including the hash always exacty the same. I think the Linux version on itch misses some files?

https://www.reddit.com/r/celestegame/comments/d1ogl2/the_game_wont_launch_after_the_update_on_linux/ provides a workaround, says devs are already on it according to same bug report on Steam.

Thanks, this should be fixed now! Sorry for the crash.