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I finished mine, done with the game's trailer. I learned alot making my game and was really fun to make!

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Really?? I still have a lot to do haha

Send a link to the trailer video so we can see ๐Ÿ‘€

*EDIT: By the way, nice to meet you Just_Artur, I'm Just_Manu ๐Ÿคฃ๐Ÿ™Œโœจ

What a coincidence that we have "Just_" infront of our nickname anyway heres the link to my game trailer:  

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Nice!!

It's a pretty cool idea to combine 2D and 3D in one game :)

I see your game is looking really good! Can't wait to try it

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LET'S GOOOOO!

Feels good to be done yeah?? I watched your trailer and I'm looking forward to playing! I can't try it atm because uploading my game is taking all my bandwidth ๐Ÿ’€

Yeah Uploading/Exporting Games is really fustrating. I'm trying to Export my game into mobile Android but it seems to just not work.

hmm yeah, are you using Unreal?

Yep :/

I've packaged a couple times for android to some success, maybe I can help!

What's the problem you're running into? 

I'm getting this error: Execution failed for task ':app:mergeDebugJniLibFolders'

Deprecated Gradle features were used in this build, making it incompatible with Gradle 8.0.

cmd.exe failed with args /c "F:\Unreal Projects\Android_Testing\Intermediate\Android\arm64\gradle\rungradle.bat" :app:assembleDebug

heres the full log: https://drive.google.com/file/d/1f8Wt3DXoCREzmpG0PqUWRIxyMFOYnW0R/view?usp=drive...

I haven't seen a gradle error before. from what I'm seeing, it could be an SDK setup error, did you follow any specific tutorials for setting up android SDK with UE?

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This one:

But i have jdk-11 and ndk 25.1.8937393 (I'm using UE5.3.2)

ok my first guess is since he's on ue5.4 and you're on 5.3, that might be why its saying you're using deprecated features for Gradle 8.0. 

So maybe you need some earlier builds of the sdk, jdk, etc 

any luck?

maybe this one? Same channel but for 5.3

looks like you have the right ndk and jdk tho

 I think I had android setup for  UE 5.1, but I may have reset windows since I last packaged so I don't know if I still have the SDK setup but when I get a chance I'll check