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I really don't like having to explore using clicks back and forth for static images, gaining currency, and "sandbox" visual novels(my personal preference). The pacing gets destroyed in sacrifice to progressing the story IMO.

Don't pay too much attention my criticisms, since I'm a super noob at developing VN's and understand the time required to put even the shortest piece of a game together. It's brutal.

That being said, I really like the music, direction, story, and visuals so far. The menu, tone, UI, and story of this demo is extremely polished.  Well done.

(+1)

I hear displeasure with Sandbox style a lot, but the top earning games on Patreon are all Sandbox. It just seems to drive the most sales for whatever reason. 

I'm happy to hear you're enjoying the story. Lots more to come! We'll also make the experience better and better as the development cycle continues. Thanks for playing.