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Thanks so much for the feedback Apple Jacks! Really glad you enjoyed my game :) I get what you mean re. resolution vs the big shapes. I was a little perturbed because I had made 1024^2 textures and they were such a pain to make lol. If I were to develop the game further I would probably add layers of detail to break up the big shapes and spaces, add props, debris, add wear and tear. Initially I wanted quite a worn temple setting, Angkor Wat, Machu Picchu type of thing. I kind of overscoped it though and had to get somewhere, so it was pretty blocky in the end. Really appreciate the feedback and thanks for playing :)