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A jam submission

TriJam #262 - Wall BounceView game page

A short game about some bouncy walls.
Submitted by Fraser (@MadeByFraser) — 19 hours, 51 minutes before the deadline
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TriJam #262 - Wall Bounce's itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the themes?#473.5003.500
How much do you enjoy the game overall?#483.0003.000
Visuals#542.8332.833
Gameplay#612.6672.667
Overall#662.6672.667
Audio#781.3331.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3hrs

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Comments

Submitted(+1)

there's something really charming about how simple this one is, i like it!

Submitted(+1)

I... didn't understand. We're playing against... Dust bunnies? The idea is clear, award points for any collision of balls other than a wall, but it seems like some kind of challenge is missing

The concept is cool, I would like to develop it, I would suggest the author to try to promote the idea at future jams

Developer(+1)

they’re little wall fragments with legs :) I think I mentioned what they are in the description but yeah I stick pretty hard to the 3 hour time limit and just simply ran out of time. A defined game loop and more content would be nice. Ideally I’d have a particle effect that demonstrates the walls breaking down on collision but yeah… thanks for playing! 

Submitted

Oh, these are literally walls with legs XD

I realized that most of the thoughts were actually, even without parts, a funny idea at the time. Along with the particles, you can add some funny sound of a crashing wall

Submitted(+1)

Cool idea and love the art :) Would've liked to see the game go on for less time or have something introduced after some time, as it started feeling repetitive after a bit.

Developer

thanks for playing! Yeah I spent way too much time on features that didn’t even make it into the final cut. Given a few more hours I would’ve made the gameplay loop more exciting and unpredictable. Currently the small walls only spawn between two points randomly and that’s about as exciting as it gets.