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The story setup on the game page sounded neat, but the game design itself felt very amateurish. A lot of obstacles (like the giant swinging the sword and the falling boulder) didn't appear to give any consistent way to avoid damage, and even the other obstacles could have been better thought out, like the one-tile-wide pit that's still somehow hard to cross or the ninjas at the start that you can walk past. The melee attack also could have used more range, though the controls were fine otherwise. A fine enough start, but it needs work.

(+1)

thanks for the review the traps are supposed to be hard.

and the ninjas at the start are there for you to get use to the controls, and fighting.

the giant is there to make the player try to fight it and die. 😈

it is undefeatable. 

and the pit is passible, but is meant to be hard.

you can dodge the falling rocks.

as for the range of the melee thats just to make it harder. :D

I am sorry if you did not like it, have a nice day.