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This game is very special and I like it. I can see a very good part of sandbox, work simulator and Ariral dating sim, so I look forward to development of this aspects of the game. But I also understand that most of the people like the spooky part, which I am not a big fan of.  To solve this interest conflicts I would like to see more difficulty settings instead of story/infinite/peaceful game modes. There are a lot of good story mode events connected to Arirals which i don't want to skip. I also don't like to hurry, so I made my ingame day length 2x and very happy about it. current difficulty settings does not let you to manage your work amount, survival feature difficulty and frequency of different types of events separately which is not very good for me. Maybe I want to play hardcore survival(in the way of food consumption) work simulator, or change my game experience to the endless barricading against huge amounts of entities. Or I completely don't want their existence next to me and just want to endlessly feed my Ariral friends(or wives) with shrimps. (Also it would be a big loss if they will leave us alone on this base).

I very appreciate your work at balancing all of this aspects in this complex simulator. To not make it insignificant there are need to be basic presets for the best experience but it is always awesome when you can play a sandbox game in the way you personally want to.

In current state this game nearly ideal for me, but some future additions can completely ruin it for me(like if there will be some really dangerous creatures which you cant resist e.t.c), so I'm very interested in fine tuning my game experience in the way I want.