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(+1)

Almost like real life you must go through loops and hoops to cancel some unwanted subscription.

Could have been longer.

That's the concept I was going for so glad to see it was understood. I definitely agree and have learned a lot about how much time it takes to make certain features of a game. I plan on using this game as a way to learn and test new features to use in other games like more enemy types, level design, and boss fights so I hope to eventually turn it into something I could release and recieve more good feedback