Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Hey, I love the way this game looks, really gives me a ps1 vibe, a bit like LSD: Dream Emulator (particularly with the visible pixels of the forest and skybox). I was pointed towards this game by someone who said my game felt similar to yours, and I agree that you’ve gone for a similar, abberant experience of wandering weird worlds (although I think your game is a lot more visually appealing). I think you’ve nailed it too; the very start of the game was a real “wtf just happened” moment (kinda similar to when I first played Superliminal actually), and from then on exploring each unique world was a lot of fun too :).

I’d love to know what some of your influences were, more to see if we’ve shared any (and if not to pick up a few new game recommendations; I’m always looking for weird experiences like this). Overall, I think you did really well, especially for a first finished project; well done!

(+1)

i can definitely see the similarities between our games! the constant sense of unease and not knowing what's gonna happen next your game invoked is exactly what i was aiming for with mine, so that's really cool to see.

as for influences, as another comment made me aware of there's quite heavy inspiration taken from cement mixer simulator 2003, as well as the creator's other creation hendecad. those are the main 'standalone' walking sims i recall playing, but mostly i've watched and played a lot of weird garry's mod maps and vrchat worlds, a lot of which can have similar dream-like vibes, especially if you just take some time to sift through a bunch of random ones just to see where it takes you. also, if you're looking for dream-like vibes then there's no better place to look than actual dreams you may have had.

thanks for the kind words though! glad you like the crusty visuals, and any comparison to superliminal is high praise in my book.