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(1 edit)

Just my opinion, but I preferred the old intro. It was a bit more mysterious, with less exposition, and I think it just worked really well. Considering we were playing a character with most of his memories missing, while being in a situation where there wasn’t much time to explain, it felt more immersive.

Also, I thought the old bad end where you denied the pact was more entertaining, too. Just dropping dead on the spot was more poignant than suddenly being back in the Morn again.

I don’t think there’s anything wrong with the new scenes—some parts like the brief flashback of being stabbed in the back for example were great additions—I just liked the old ones more.

Something that was definitely good however was the change to Enna, even if it feels like she’s a bit too “excited” right after reviving you. But previously she just felt weirdly distant.

Yeah, the changes aren't to everyones taste. I had to make a decision and based on a lot of feedback I decided to make things a little clearer, give the MC a simpler, more clearly defined motivation. Just to ease people a little more into the game instead of throwing them into the cold water.

But trust me, the actual plot hasn't changed the tiniest bit. There are still a lot of mysteries to be uncovered, basically all of them. I'm not going to compromise on the core idea of the game. So I hope you keep playing and maybe, in a few years when the game is finished, let me know what you thought about it : D

Will gladly do. It’s not like I’m upset or anything, just sharing my thoughts.