The best part about this concept is its execution. Many games tackle the "gravity-bending" concept frequently but the way the game is put together, including the lack of a tutorial and more of a "just-play" way of doing it is great. Thoughts:
- Presentation here is phenomenal. It gives off this airy, horror-esque vibe that it feels reminiscent of the SCP universe. I'd say 4/5 presentation because of the lack of audio and sound effects to really fill out the environment.
- I genuinely enjoy moving around with the gravity twisting and camera moving around. It feels quite intuitive and while I'm not normally a puzzle person, this was a pleasant surprise for me.
I bet you included the flashlight just for the pixel normal maps right? It looks great.