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Thank you for playing. Good idea about texture glitch, maybe some chromatic aberration effect can help it more fit to the theme. I am impressed for your insistence on gathering resources and craft items. The methods intended to maintain stable money income is showed in gallery of this page. Eating raw ham would slightly damage health but increase player's running speed, and you can sell/buy stuff while running.  After first day's grinding with running circle, you should have about 1000 money units,  you can buy two towers and some wood fence,  use wood fence to round up building areas, then there will be tight money so that you have to choose if build a cabin or not, for ervery night from 3 to 6 player status drops much faster, sleep can speed up time and increase health and happiness, but decrease food and water.
So my stratergy is to run to pond and drink water to 100, then go back build the cabin, even if I had to build fewer towers. And I will choose to build near the dead tree, for max grinding efficiency. And after doing all that the game will go into routine the second night, that you will always have about 1000-2000 money units on your hand to build, eat and buy branded bottle water. Thus about 7-10 days in game ( 10 minutes or so in real life) it will get boring so player can just quit the game.