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hello ! i've been following you on tiktok for a few months and i was so excited to see the demo is finally out :D i think the time between the release of a game demo and the release of the full game is crucial for development, therefore i'm gonna try to be as constructive as possible !


the ups :

- THE MUSIC. it's so good. i love how the osts fit so well with what's going on in the game. amazing !

- the visuals. this game is so pretty already ! i love the colors and the attention you give to details. the soup, the little omori in the bedroom (we love him dearly), the fishes... i love how unlike most rpg maker games, riley isn't chibi-fied. i mean, that's something i usually like but i love the change ! i love being able to see riley's outfit clearly, i think her model is gorgeous. 

- the characters. first of all, they're gorgeous, and so is your art ! i also love how fleshed out they already are, given the very short time of the demo. we can very easily understand the dynamics between the three of them, and understand their personnalities very early on. it seems like a simple thing to do but it actually isn't !

- the art. absolutely delightful ! i enjoyed the cinematics very much, i think they're so well done and beautiful. the really help setting the mood and i can see how much work you put into them ! i looove the glitchy aspects of them, i'm a scaredy cat but some of them really gave me chills ! also, the animation... just wow !


the downs :

- accidental typos that we don't see are pretty common, but i found quite a few misspellings ('sweety' instead of 'sweetie', 'were' instead of 'we're', 'your' instead of 'you're'...). it's no big deal, but it's crucial to take them out as much as possible, because the way things are written actually impact the gaming experience a lot ! i'm speaking for myself here, but too many misspellings and typos can make me take the game way less seriously. i also think the punctuation isn't very well used sometimes, like using only two dots instead of three, and you forgot to put capital letters in the beggining of some phrases. 

- this is very nitpicky and personal, but i feel like the chatbox isn't polished enough. i like the backdrop, there's no problem with it, but i feel like it would look a lot more pro if you had a little box on top of it with the name of the speaking character, instead of just 'character : dialogue'. 

- i noticed that when entering a room by accident, you can't easily come out of it by directly pressing the direction key to get out. you actually have to move a little more inside the room before going out again instead of being able to get out immediately. that's just a detail but i just wanted to point it out !


i think that's all i wanted to say ! forgive me for my english that can be all over the place sometimes, it's not my first language ! i can't wait to see the full game, thank you and congratulations for your amazing work ! i hope you're having a lot of fun in the process and i wish you an amazing day :)